Peter Brummel

Mega Man 3

The goal of this project was to build off the UI of the latest Mega Man releases, and incorporate it into
all of the older ones, with Mega Man 3 here as an example. My idea is to add a weapons menu that the player can turn on /
off at their will (or display only temporarily), and one that will appear directly on-screen, saving the player the time of having to
open up the menu every time they want to switch. You can click on the images below to enlarge them and bring up a slideshow.

Game images edited with Photoshop

Weapon / Item Menu order example order example